![Importing 3D Models and add a Mesh and Colliders to stop them falling through the floor – Learn ICT Now Importing 3D Models and add a Mesh and Colliders to stop them falling through the floor – Learn ICT Now](https://learnictnow.com/wp-content/uploads/2021/05/image-11.png)
Importing 3D Models and add a Mesh and Colliders to stop them falling through the floor – Learn ICT Now
![c# - In unity is there a clean way to switch (enable/disable) Mesh and Box colliders with a Rigidbody? (3d) - Stack Overflow c# - In unity is there a clean way to switch (enable/disable) Mesh and Box colliders with a Rigidbody? (3d) - Stack Overflow](https://i.stack.imgur.com/Ppghh.png)
c# - In unity is there a clean way to switch (enable/disable) Mesh and Box colliders with a Rigidbody? (3d) - Stack Overflow
![rigidbody - Unity 2d circle collider not stopping after collision with box collider 2d - Game Development Stack Exchange rigidbody - Unity 2d circle collider not stopping after collision with box collider 2d - Game Development Stack Exchange](https://i.stack.imgur.com/kL0LG.png)
rigidbody - Unity 2d circle collider not stopping after collision with box collider 2d - Game Development Stack Exchange
![physics - How to weld nearby mesh collider vertices together to erase seams in Unity? - Game Development Stack Exchange physics - How to weld nearby mesh collider vertices together to erase seams in Unity? - Game Development Stack Exchange](https://i.stack.imgur.com/Zi4kU.png)
physics - How to weld nearby mesh collider vertices together to erase seams in Unity? - Game Development Stack Exchange
![Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported in Unity 5 · Issue #129 · siemens/ros-sharp · GitHub Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported in Unity 5 · Issue #129 · siemens/ros-sharp · GitHub](https://user-images.githubusercontent.com/1836815/46486040-3387ef00-c7fd-11e8-8dfa-5e32733528d4.png)
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported in Unity 5 · Issue #129 · siemens/ros-sharp · GitHub
![unity - Why is that when I use Rigidbody the object falls through the floor? - Game Development Stack Exchange unity - Why is that when I use Rigidbody the object falls through the floor? - Game Development Stack Exchange](https://i.stack.imgur.com/s2llf.jpg)